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LILLIUS White Paper
  • 🌐ENGLISH
    • 0. Disclaimer
    • 1. Abstract
    • 2. Executive Summary
    • 3. Project Background
    • 4. Market Overview
      • 4.1 Healthcare & Fitness Market
      • 4.2 Blockchain Market
    • 5. Industry Pain Point
      • 5.1 The exercise-related industry
      • 5.2 Pain Points in the Web3 Industry
    • 6. Target Analysis
      • 6.1 Characteristics and trends of Gen MZ
      • 6.2 Healthcare Content for Generation MZ
      • 6.3 Leveraging Generation MZ's digital devices
    • 7. Business & Technical Logics
      • 7.1 AI motion analysis system
      • 7.2 The momentum measurement and device linkage system
      • 7.3 NFT membership
      • 7.4 Training Program
      • 7.5 The content of LILLIUS is spreading worldwide
      • 7.6 Token Utility
      • 7.7 Web3 community
      • 7.8 Content commerce
    • 8. Ecosystem
    • 9. Case Study
    • 10. Competitive Landscape
    • 11. Technical Overview
      • 11.1 Service Architecture
      • 11.2 Blockchain (Polygon Chain)
      • 11.3 AI Motion Analysis Technology
      • 11.4 Patent
    • 12. Token Economics & Fund
      • LLT Token Economices
      • Token Allocation
      • Token Vesting Schedule
      • LLT Training Reward Vesting Plan
    • 13. Roadmap
    • 14. Team & Advisors
      • 14.1 Team
      • 14.2 Advisors
  • 🇰🇷KOREAN
    • 0. Disclaimer
    • 1. Abstract
    • 2. Executive Summary
    • 3. Project Background
    • 4. Market Overview
      • 4.1 헬스케어 & 피트니스 시장
      • 4.2 블록체인 시장
    • 5. Industry Pain Point
      • 5.1 운동 산업의 Pain Point
      • 5.2 Web3 산업의 Pain Point
    • 6. Target Analysis
      • 6.1 MZ세대의 특징과 트렌드
      • 6.2 MZ세대의 건강관리 콘텐츠
      • 6.3 MZ세대의 디지털 기기 활용
    • 7. Business & Technical Logics
      • 7.1 AI 동작분석 시스템
      • 7.2 운동량 측정과 디바이스 연동 시스템
      • 7.3 NFT 멤버십
      • 7.4 트레이닝 프로그램
      • 7.5 전세계로 뻗어나가는 릴리어스 콘텐츠
      • 7.6 토큰 유틸리티
      • 7.7 Web3 커뮤니티
      • 7.8 콘텐츠 커머스
    • 8. Ecosystem
    • 9. Case Study
    • 10. Competitive Landscape
    • 11. Technical Overview
      • 11.1 서비스 아키텍처
      • 11.2 블록체인 (폴리곤 체인)
      • 11.3 AI 동작분석기술
      • 11.4 특허
    • 12. Token Economics & Fund
      • LLT Token Economics
      • Token Allocation
      • Token Vesting Schedule
      • LLT Training Reward Vesting Plan
    • 13. Roadmap
    • 14. Team & Advisors
      • 14.1 Team
      • 14.2 Advisors
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  • Usage of Sweat
  • Usage of LLT Token Rewards
  1. ENGLISH
  2. 7. Business & Technical Logics

7.6 Token Utility

LILLIUS users accumulate "Sweat," the exercise metric, when they successfully complete challenges and training.

By using "Sweat," users can participate in various missions such as LILLIUS raffles and ad missions. They are given the opportunity to receive LLT airdrops, either through first-place wins or random draws.

LILLIUS Terminology Explanation

This is an explanation of the rewards and currency terms provided in the LILLIUS app.

  1. Sweat (Exercise Performance Result)

  • Sweat refers to the exercise performance result and metric accumulated when users successfully complete training by consuming energy in LILLIUS.

  • In the LILLIUS app, users can use Sweat to participate in various missions such as raffle missions and ad missions. When participating, the Sweat used will be consumed.

  • Users who participate in each mission with Sweat, either on a first-come, first-served basis or through a random draw, have the opportunity to receive LLT airdrops.

  • Sweat is awarded to all LILLIUS members, and users receive 20 Sweat for each energy consumed.

  • The amount of Sweat awarded for energy consumption may vary depending on service policies.

  1. Energy

  • Energy is consumed when participating in training and challenges.

  • Energy can be obtained through the following methods: => All users receive 5 energy daily through in-app activity (login). => LILLI NFT holders receive energy based on the level and number of NFTs they hold. => Holders of LILLIUS-issued NFT collections receive additional energy daily according to the energy distribution policy.

  1. Challenge Rewards

  • This is the reward users receive when they successfully complete a challenge.

  • Depending on the challenge, users may receive a challenge NFT as a reward.

  1. Other Rewards

  • These are rewards provided through in-app events (attendance events, ranking events, referral events) in the LILLIUS app.

  1. Token (LLT)

  • This is the main token in the LILLIUS token ecosystem.

  • Users who participate in LILLIUS raffle and ad missions using Sweat have the chance to receive LLT airdrops through either first-come, first-served missions or random draws.

Usage of Sweat

"Sweat," accumulated during exercise, is used to participate in various missions such as LILLIUS raffle missions and ad missions. When participating in missions, a certain amount of Sweat is consumed, and users who participate in the missions have the opportunity to receive LLT airdrops.

Usage of LLT Token Rewards

  1. Purchasing LILLI NFTs

  2. Paying LLT fees when upgrading LILLI NFTs

  3. Paying fees when using LILLI NFTs

  4. Paying LLT fees when applying for LLT airdrops

  5. Paying LLT fees when applying for raffle participation

(*The LLT used by users is collected by the platform and used for content creation and securing intellectual property rights.)

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Last updated 8 months ago

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